Saturday Night SYN
Rules
Here are
the rules changes for Saturday Night SYN.
- General Changes
- Games will be 12 questions in length (split over 2
rounds) plus a bonus speed round for the winner.
- Players will start off with 500 Awful Pennies (APs).
- Question Flow
- Part 1
- The questioned player will be given the general
category of the upcoming question.
- That player will have to bet 100 (min.), 200 or
300 (max.) APs that they can answer correctly.
- The question is asked and the player gives their
answer.
- The player challenges either of the other players to agree or disagree
with them.
- Part 2
- The challenged player will agree or disagree with
the answer given by the questioned player.
- The correct answer is revealed and APs are
awarded.
- The process repeats from 2.a.i. for 12 questions, breaking halfway for
a bit of "getting to know the contestants".
- Scoring
- Question is answered correctly and agreed to
correctly.
- The questioned player gets the number of APs they
bet.
- The challenged player gets 300 minus the number of APs the questioned
player won.
- Example - If the questioned player bet and won 200 APs, the challenged
player wins 300 – 200 = 100 APs.
- Question is answered correctly and disagreed to.
- The questioned player gets what they bet, plus
100 for the bluff.
- Example - If the questioned player bet and won 200 APs, they would win
300.
- Question is answered incorrectly and disagreed to correctly.
- The questioned player loses the amount of the
bet.
- The challenged player gets 300 minus what was
bet, plus 100 for calling the bluff.
- Example - If the questioned player bet and won 200 APs, the challenged
player would win 300 - 200 + 100 = 200 APs.
- Question is answered incorrectly and agreed to
incorrectly.
- The questioned player loses the amount of the
bet.
- The third player wins 200 APs
- End of the Game/Bonus Speed Round
- The two players with the fewest APs will get either
that equal amount in Awful Pennies or 250 Awful Pennies (whichever is
greater)
- The player with the most APs at the end of the game
will get to play the bonus speed round, aptly named "The Bonus Speed Round"!
- Players will be read a series of up to 15 statements for 60
seconds. They will have to guess which of two possible answers (given before
the round starts) each statement applies to.
- Example: The 2 possible answers are "Dr. Phil" and "Dr. Seuss". One of
the statements could be "Wrote the book 'Green Eggs and Ham'". (To verify,
the correct answer is Dr. Seuss.)
- If the player gets 5 correct, they will double
their APs.
- If the player gets 8 correct, they will triple their
APs!